Hey, I'm Bruce Anakin Miranda

I've worked on games from indie to triple A, specializing in Unity & Godot, and a bit of other engines.

Work Experience

Ubisoft
Ubisoft
Mega Cat Studios
Mega Cat Studios

Featured Projects

About Me

I've worked in game development across a wide range of platforms and technologies. From small indie projects to AAA titles, I’m experienced with several game engines and a background in graphics programming.

What really drives me is creating engaging gameplay experiences and optimizing performance, all while keeping projects stable and on track from start to finish to ensure players get the best experience possible.

Game Development

Unity, Unreal Engine, Godot, & Other Game Engines

Graphics Programming

Vulkan, DirectX, OpenGL, Shaders

Tools Development

Editor tools, Asset pipelines & management

Technical Art

Shader development, Optimization

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