Unity · Godot · Graphics, from indie to AAA

I'm Bruce!
A Game Developer!

Gameplay, performance, tooling, and graphics.

Mega Cat Studios
Mega Cat StudiosIntermediate Unity Developer · 2023 to PresentShipped Renfield: BYOB + God of War Sons of Sparta systems, combat, tooling.
Ubisoft
UbisoftGameplay Programmer Intern · 2022Gameplay prototyping + production support.

Projects

God of War Sons of Sparta FEATURED

God of War Sons of Sparta

2026 Metroidvania with Mega Cat + Santa Monica Studio. I built orchestration, combat, platforming physics and designer tooling.

FeaturedUnityMetroidvania

about

What do I do again?

I've shipped across indie jams to AAA-adjacent productions. I love creating core gameplay systems, eye-candy shaders, and test suites that stay green.

I've also explored graphics programming with OpenGL/DirectX/Vulkan, so I can talk shaders and graphics with tech artists & engine developers without hand-waving.

EnginesUnity · Godot · Unreal
GraphicsVulkan · DirectX · OpenGL
Gameplay & ToolsGame Mechanics & Orchestration · Build Pipelines · Designer Tooling
Tech ArtShaders · Optimization · VFX Tooling

Theme · light variants

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