← Back to portfolio
project · Released (2026)
God of War Sons of Sparta
2026 Metroidvania developed by Mega Cat Studios and Santa Monica Studio, published by Sony Interactive Entertainment.
View on PlayStation Store ↗
What I did
- Core orchestration + state management for game flow
- Player combat, platforming physics and VFX tooling
- Designer / VFX tooling and stability through production
- Mentored juniors on reviews + best practices
Notes
God of War Sons of Sparta is a 2026 Metroidvania developed by Mega Cat Studios and Santa Monica Studio, published by Sony Interactive Entertainment.
I partially owned foundational orchestration and state management, plus player combat, platforming physics, and visuals tooling while pushing Unity hard to hit Santa Monica quality and performance bars.